Everyone Left Behind
24-hour game jam project
Published March 2024
Platform: Web browser (WebGL) | Link to game
A fast-paced 2D puzzle platformer specifically made with speedrunning in mind. Made in a 24-hour game jam game by a team of 6 (2 programmers, 1 artist, 1 sound designer, 2 level designers)
I was one of the two programmers on the project, and I was responsible for the player controller, camera, and UI. The game is a fast-paced 2D platformer where you play as a tower of friends, each time you jump you lose a friend, and you have to reach the end of the level with at least one friend left. Made in Unity with C#.
Features
- Extremely modular - making it easy to create levels
- Option to reset best times
- Playable on any platform with a web browser (even mobile!)
