Summary
I love creating memorable games with others. I have six long-term (5-month) games under my belt as well as six game jam (48-hour) projects. I have experience making 2D, 3D, VR, mobile, PC and serious games, as well as managing a development team. I can communicate with every department involved as I have a good understanding of 3D software, audio middleware and game engines. I also have a lot of experience with top-down design, object-oriented programming and generative AI.
Experience
Research Assistant
University of Inland Norway Hamar, Norway
March 2025 - Present (Contract)
- Working on the InnTELT project in Unreal Engine 5 together with the education department and the game school of the University of Inland Norway.
Serious Game Developer
Excited Centre of Excellent IT Education Remote, Norway
June 2024 - August 2024 (Contract)
- Designed systems, UI and gameplay for a serious game for the national Norwegian Centre for Excellence in IT Education that teaches game development project management skills for undergraduates.
- Product: Freely available educational serious game teaching project
management to undergraduates.
Link: Serious Game Product
Educator and Web Developer
Excited Centre for Excellent IT Education Remote, Norway
June 2023 - August 2023 (Contract)
- Developed an educational platform for a straight-to-the-point series aimed at undergraduates on how to make VR games.
- Filmed and edited course content.
- Product: Freely available course on how to set up projects, optimize
3D art and create UI for VR.
Link: Free VR Development Course
Workshop Host and Coordinator
Excited Centre of Excellent IT Education Levanger, Norway
August 2022 - June 2023 (Part-time)
- Prepared and hosted social workshops for gamedev students at Nord University.
- Gave talks and Q&As, invited and hosted industry professionals' talks, and hosted playtesting sessions with over 50 attendees.
- Excited is a collaboration between Nord University and Norwegian University of Science and Technology (NTNU).
Education
Add-on Programme in Virtual Reality and Augmented Reality
University of Inland Norway Hamar, Norway
August 2024 - June 2025
- Student: Had courses on gen AI, VR/AR game design and development.
- Designer: Played a major role in the development of a VR game intended for use as physiotherapy for patients in hospitals.
- Three major game projects: I developed AR, VR and serious game titles in Unity.
Bachelor's in Games and Entertainment Technology
Nord University Levanger, Norway
August 2021 - June 2024
- Student: Had courses on C#, game design, systems, audio, 3D modelling, publishing and professionalism.
- Team lead: I coordinated a team of 6 people to pitch and develop a game in my first semester.
- Five major game projects: Each semester I worked with a new team pitching and creating a unique game in Unity.
Skills
- Unity 5 years
- Unreal Engine 5 2 years
- FMOD 2 years
- Adobe Suite 9 years
- Gen AI APIs 3 years
Languages
English: Native
Dutch: Working Proficiency (B2)
Norwegian: Conversational (B1)
Projects
Unreal Engine 5 Custom Third Person Parkour System
Link to project | Technologies used: Unreal Engine 5
A third person traversal / parkour system solo project built in Unreal Engine 5 blueprints that automatically detects walls, ledges, and ceilings and adapts animations to the obstacle heights.
Game Studio Globe
Link to project | Technologies used: React
A 6-month solo web project where I created a database of 750+ video game development studios around the world, visualized with a user-friendly interface that makes it easy to filter studios by country, city, platform and audience. I created this to help fellow game devs find work.